‘No, Thanks, I’m Sitting’: The Polite Guide to Second Life Dance Etiquette


Don’t you just love these amazing moments in Second Life: stumbling into a party you weren’t invited to, or a club to enjoy your favourite DJ’s set, realising your hair is floating three meters above your skull, and, of course, receiving a surprise dance invitation from a total stranger?

But here’s the tricky bit: how do you decline without starting an all-out virtual feud that ends with them throwing oversized martinis at you, teleporting out, and sending you a notecard titled “You’re Rude”?

Fear not, dear reader. I, your self-appointed etiquette coach, have collected a few tried-and-tested strategies for navigating the treacherous terrain of “No, thank you” in Second Life.

1. The Lag Excuse

The classic. Just sigh in chat:

“Ohhh, I’d love to, but my FPS is currently lower than my L$ balance. I’d only be sliding across the floor like a dying Roomba.”

Nobody argues lag. Lag doesn’t lie, lag doesn’t care, and lag will always save you from awkward moves

2. Pretend You’re AFK

When the request pops up, simply type “brb, cat on fire” and remain quiet. Nobody questions it. Bonus points if you throw in a random typing animation first, to make it look convincing.

3. The Generous Redirect

If you want to avoid awkwardness, just point them elsewhere:

“Oh, I’m flattered! But you know who’s a fabulous dancer? That random person over there in the chicken suit. Absolute moves.”

Now you’re not just declining, you’re networking.

4. The Honest (But Gentle) Approach

Sometimes honesty works, if delivered with sugar:

“Thank you, but I’m just here to sip wine and silently judge everyone’s dance choices.”

Respectful. Firm. And most of all, relatable.

5. Go Full Roleplay Mode

If you’re in a roleplay setting, simply decline in character:

“Alas, kind Sir/Lady, the Oracle has forbidden me from dancing until the third moon rises and the lag gods are appeased.”

Nobody can fight lore.

6. Blame Your Outfit

A simple, elegant solution:

“Oh no, I can’t dance, my skirt will impale three people if I start spinning.”

Both practical and self-sacrificial.

7. The Vanishing Act

If all else fails? Log out.

Poof.

Problem solved. You’ll look like you crashed, which is better than thirty minutes of awkward swaying with someone who insists on using that dance HUD from 2007.


In Second Life, dance invites are like unsolicited hugs in real life: sometimes sweet, sometimes awkward, occasionally from someone whose AO screams “NPC energy.” You’re not obligated to say yes. The trick is to decline with flair, wit, and minimal collateral damage.

And remember: it’s absolutely fine to say, “Yes, I would love one dance”. You don’t owe anyone the entire party. Just some perfect spins, a polite bow, and you’re free to sip your wine in peace. Consider it your small, stylish rebellion against the tyranny of endless boogies and slow dances number 5.

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